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Post by Alister on Jun 20, 2017 9:15:27 GMT -7
Welcome to ConQUEST, folks! It is good to see that people are still interested in this mud after so long. For those of you who weren't around prior to the reboot, this mud is a blend of hack'n'slash, exploration, and crafting. The game's development was largely inspired by my previous attempts at mud design, and realizing how damn difficult it is to find builders for making quality game content. I wanted to create a game where the content development could be entirely off-loaded to the players. Also, I wanted a more active combat system than is seen in most muds. I think we're on the right path.
I had played and admin'd at numerous MUDs before starting ConQUEST. Some of my larger influenced included: Eclipse of Fate, Aeonian Dreams, God Wars 2, Icesus.
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